Heightmap Viewer

This C++ project was written in C++, SDL and OpenGL. It generates partly random heightmaps using the diamond-square algorithm and allows the user to move, pitch and turn the viewpoint.

“Trees” are also placed in random positions on the terrain. Each has a shape randomly generated using a recursive algorithm. The user can move and look about in the terrain and change the polygon primitive type.



Leave some feedback!

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s