This is a 2D physics demo/game developed in C++ and OpenGL. The collision system works fluidly without any known glitches. The gameplay consists of spinning a circular maze so that a ball reaches the end, pinball-style.
The player can spin the maze using the left and right keys. Their objective is to get the ball (affected by gravity) to the target area.
Compilation requires the SDL library which can be found at www.libsdl.org.